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_Assassin’s Creed III

A historical fiction action-adventure game, in which players can explore American cities during the 18th century

2012 Alex Hutchinson,Ubisoft Montreal
EN Visit the project

It’s hard to argue that Assassin’s Creed is a document of anything real but let’s try! Each installment attempts to document an accurate representation of the cities it features: Damascus of the Crusades, Florence & Rome during the Renaissance, the revolutions in 18th century in Boston and Paris. The intent of the designers is to place each brick as close as possible to where it would have been. The ‘Creed series is as much a series of theme parks as they are games. With a minor gameplay tweak (remove all the enemies) one could play these games as if she was an historical tourist, visiting important structures and artwork of the day.

Philip Tan, MIT Game Lab

The Assassin’s Creed series consists of historical fiction action-adventure games. The plots are set in a fictional history of real world events. The framing story of all the games is set in the 21st century, in which the player controls Desmond Miles, the protagonist of the game, who, with the aid of a machine, relives the memories of his ancestors.

Assassin’s Creed III is set in the 18th century, from 1753 to 1783–before, during and after the American Revolution. The player fights against the Templars, who are trying to seize control of the country. In the game, the player can explore Boston and New York, the American colonial frontier, and the settlements of Lexington and Concord.

Project at a Glance :

Language : EN
Country : Canada
Year : 2012
Author : Alex Hutchinson,Ubisoft Montreal
Producer : Francois Pelland
Team : Corey May,David Champagne,Lorne Balfe,Matt Turner
Developers : Ubisoft Montreal
Designers : Steven Masters
Trailer :

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