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_Rebuilding Haiti

Re-building Haiti: A mixture of longform journalism, multimedia and gaming elements to help readers understand the problems facing Haiti after the 2010 earthquake.

2014 Florent Maurin,Jean Abbiateci
EN,FR Visit the project

After the disaster, the wave of solidarity had raised great hopes.

Jean Abbiateci, Writer.

On 12 January, 2010 the city of Port-au-Prince, Haiti, was struck by a magnitude 7.0 earthquake. The Caribbean’s largest city was caught completely off-guard and unprepared. This partly explains why the catastrophe was one of such a huge scale, and why rebuilding the city continues to be a baffling problem. But the majority of the logistical issues are just the tip of the iceberg. In a capital city where everything, even the government centre, is to be rebuilt, where do you start? That’s the frightening problem officials and NGOs have faced since the day following the quake, and a problem that the public should contemplate.

In this web-based interactive reportage, the user will have to face all the great dilemmas of the recovery process and make decisions to levy international fund pledges, prioritize tasks, organize reconstruction works and fight government inaction. According to the choices the player makes and the consequences he induces, the software will generate a journalistic report of the process in the making. The interactive reportage will thus take the form of a “Chose your own Adventure” news report, partly based on what actually happened in Haiti since 2010, and partly on “what ifs”.

 

Project at a Glance :

Language : EN,FR
Country : France
Year : 2014
Author : Florent Maurin,Jean Abbiateci
Producer : Rue 89
Team : Bérénice Froger,Pierre Morel
Developers : Dotify,Gilles Boisson,Jonathan Fallon
Designers : Florent Maurin,Perceval Barrier,The Pixel Hunt
Funders AND Incubators : European Journalism Centre,Innovation in Development Reporting Grant Programme
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