Please take one minute to fill out our MIT Docubase user survey x

_Papers, Please

Papers Please is a game which uses procedural rhetoric and game logic to simulate the experience of an immigration officer.

2013 Lucas Pope
DE,EN,ES,FR,IT,JA,PL,PT-BR,RU Visit the project

The October labor lottery is complete. Your name was pulled.
For immediate placement, report to the Ministry of Admission at Grestin Border Checkpoint.
An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.
Glory to Arstotzka!

From Papers, Please

In Papers, Please, the communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin.

The player’s job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists.

Using only the documents provided by travelers and the Ministry of Admission’s primitive inspection, search, and fingerprint systems the player must decide who can enter Arstotzka and who will be turned away or arrested.

Project at a Glance :

Country : Japan
Year : 2013
Author : Lucas Pope
Producer : Lucas Pope
Developers : Lucas Pope
Designers : Lucas Pope
Topics : Human Rights,Immigration,Privacy and Surveillance
Technologies : Haxe,NME Framework
Techniques : Collaborative Storytelling,Game,Participatory
Exhibition Venues : GameCity Festival,Games for Change Festival,IGF (Independent Games Festival),SXSW
Awards & Nominations : Ars Technia - Best Game of 2013,BAFTA - Best Strategy & Sim,Destructoid - Best PC Game of 2013,Forbes - Top Indie Game 2013,Game Developer's Choice Awards - Innovation,GameCity - GameCity Prize,Games For Change - Most Innovative,IGF 2014 - Excellence in Design,IGF 2014 - Excellence in Narrative,IGF 2014 - Grand Prize,New Yorker - Best Game of 2013,PCWorld - Best Game of 2013,SXSW - Cultural Innovation,Wired - Best Game of 2013
Url :
Trailer :

like 0


show comments

Join the Discussion

powered by_