|2015||Vincent Morisset (AATOAA)|
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Way to Go is a 360-degree interactive walk through a forest. Being one of the first projects developed in WebVR, Way to Go is streamed on a web browser, which allows it to be experienced on a computer screen, or in a virtual reality headset plugged into a computer. The user controls a hand-drawn character who can walk, run, jump, or fly, along a forest trail. If the user chooses to stop moving forward and just contemplate nature and forest creatures, that is completely fine too! After all, “No one is keeping score!” says the creators.
Way to Go is produced by compositing a 360-degree video and hand-drawn animation. The music is an integral part of this piece. Both generative and interactive, it responds to each user’s unique actions and brings this imaginary world closer to our senses.
In the age of speed and multitasking, Way to Go reminds us of the simple pleasures of taking a walk, and slowing down to observe small things.