Seven Grams

_Seven Grams

Have you ever wanted to see how your phone works? Have you ever opened it and marveled at this treasure trove of technology that fits in the palm of your...
Colored/Noire

_Colored/Noire

...name. Noire is an immersive AR experience adapted from a biographical essay written by Tania de Montaigne, which premiered at the Centre Pompidou in 2023 and won the Immersive Competition...
Trolls vs Elves

_Trolls vs Elves

...disinformation campaigns. As players interact with the narrative, they explore the roots, strategies, and impact of digital manipulation, shedding light on how informational warfare shapes public perception both online and...
Kristine Is Not Well

_Kristine Is Not Well

Memes vs. Algorithm inspired by real rebellion stories. Kristine is Not Well is a 20-minute animated VR social media simulation that highlights the resistance of online activists against algorithmic surveillance...
In Pursuit of Repetitive Beats

_In Pursuit of Repetitive Beats

...for a deeper look into In Pursuit of Repetitive Beats: Behind the Scenes Making of Films: Episode 1 https://youtu.be/qp1IKcS4JOs?si=SjNP_vHvyzM3xkp3, Episode 2 – https://youtu.be/d7VUtkB_i0g?si=ok0Vw8VaCNTuOsc7, Episode 3 – https://youtu.be/j3bHGiqwSWk?si=qQxem_vyhBJsZ4Sj https://www.thetimes.com/uk/arts/article/my-ecstatic-eighties-rave-in-vr-goggles-and-a-vibrating-vest-g3hn7tlfg, https://archive.is/HQIss, https://www.theguardian.com/uk-news/article/2024/jul/19/vr-show-ravers-old-new-back-early-uk-acid-house-scene,...
Emperor

_Emperor

EMPEROR is born from a true story. The story of Marion’s father, who has been suffering from aphasia for the past fifteen years. He confuses words, and stumbles over each...
SHADOWTIME

_SHADOWTIME

This VR essay guides you from Ivan Sutherland’s historical creation of the first head-mounted VR display through different iterations of simulation theory in a powerful, embodied critique of virtual realities...
Goliath: Playing With Reality

_Goliath: Playing With Reality

Goliath: Playing With Reality is a 25 minute VR experience. Through mind-bending animation, Goliath: Playing With Reality explores the limits of reality in this true story of so-called ‘schizophrenia’ and...
Southeast Chicago Archive and Storytelling Project

_Southeast Chicago Archive and Storytelling Project

The Southeast Chicago Archive and Storytelling Project (SECASP) is an online collaborative venture ten years in the making. It highlights a remarkable collection of objects gathered and preserved by residents...
Goliath: Playing With Reality

_Goliath: Playing With Reality

“The Universe is revolving around me in a bad way.” Through mind-bending animation, award-winning GOLIATH: PLAYING WITH REALITY explores the limits of reality in this true story of so-called ‘schizophrenia’...
Hoverlay

_Hoverlay

...posts, texts, or emails. Once clicked, users interact with the content. Built upon ARKit and ARCore, Hoverlay provides powerful spatial computing capabilities—such as map-based placement, game-like visual composer and online...
4 RĂ­os

_4 RĂ­os

...the country. Components of the project include an interactive online comic, an experimental 360° film, an interactive exhibition using augmented reality, and a pop-up book using augmented reality. The 4...
Forensic Landscapes

_Forensic Landscapes

...of a series of animated landscapes and over 20 short video essays, portraits of activists, and other resources, it brings together in one narrative space three different spaces and temporalities:...
Cultural Shock

_Cultural Shock

...a new perspective. During two months of online casting, forty-five candidates battled to win a trip to their country of origin. Once there, the rules were clear: no CO2, no...