_Learning to See
An artificial neural network making predictions on live webcam input, trying to make sense of what it sees.
_Drop in the Ocean
“Drop in the Ocean” is a virtual reality experience that immerses the participants directly in the plastic pollution crisis plaguing…
_Sonic Trace
Participatory oral history project "Sonic Trace" focuses on immigrant communities in Los Angeles.
_Another Dream
Another Dream, a hybrid animated documentary and VR game, brings the true love story of an Egyptian lesbian couple to life.
_Memory Traces
"Memory Traces" is an oral history collection from the Boston Italian community overlaid on a city map.
_Planet Galata: A Bridge in Istanbul
Planet Galata is a nonlinear documentary portrait of the diverse characters that frequent the Galata Bridge in Istanbul, a microcosm of…
_Last Hijack Interactive
Last Hijack Interactive is an online transmedia experience that allows you to explore the hijacking of a ship in Somalia.
_Cyborg Project
A transmedia documentary about the experience of not perceiving colors and the world of cyborgs.
_Collisions
This VR film brings audiences into the world of indigenous elder Nyarri Morgan and the Martu tribe of Australia, exploring issues of environmental…
_NeuroSpeculative AfroFeminism
NeuroSpeculative AfroFeminism combines emerging technology, fantasy, and art to create a dazzling vision of the future.
_Social Bouquet
This is an artistic attempt to reclaim the online space that we lost to practical and work applications during the pandemic, because surely…
_DeathTolls Experience
DeathTolls Experience visualizes the casualties of terrorism, refugee crisis and Syrian civil war, in an impactful virtual reality journey.
_Hello Lamp Post
Hello Lamp Post is a playful project that invites participants to share stories and rediscover their everyday surroundings.
_Refugee Republic
Refugee Republic is an interactive documentary exploring daily life in a Syrian refugee camp.
_Condition ONE
The "Condition One" iPad video player invites a feeling of immersion by letting its audience control the camera’s view.