_Another Dream

Another Dream, a hybrid animated documentary and VR game, brings the true love story of an Egyptian lesbian couple to life.

_Malvinas/30

An experimental transmedia documentary to digitally commemorate the 30th anniversary of the Malvinas war and to propose that we relive the…

_That Dragon, Cancer

An immersive, narrative videogame that retells Joel Green’s 4-year fight against cancer exploring themes of faith, hope and love.

_Money & Speed: Inside the Black Box

Based on interviews with those directly involved and data visualizations up to the millisecond, Money & Speed: Inside the Black Box reconstructs…

_Ghana Airways

Ghana Airways reimagines and examines traditional Ghanaian oral literature through a three-part audio work accompanied by an installation…

_Southeast Chicago Archive and Storytelling Project

A rich interactive living archive that serves as a community-led historical repository of South-East Chicago, telling stories through saved…

_The Test Tube With David Suzuki

Renowned scientist David Suzuki explains the dangers of overconsumption through data visualization.

_Firestorm

The Guardian’s “Firestorm” explores the frontiers of interactive journalism.

_Healing Histories

Interactive documentary "Healing Histories" explores the history of New Orleans’ Central City neighborhood, focusing on its residents’…

_After the Storm

After the Storm is an interactive documentary essay about the experience of living through a natural disaster.

_These Memories Won’t Last

The interactive webcomic portrays the deteriorating mind of a man with Alzheimers and his memories of World War II.

_Lauren

What if Amazon Alexa was a real human? That is the case of LAUREN, a human intelligent personal assistant operated by the media artist Lauren…

_Main Street

Danny Singer’s immersive photo essay showcases Main Streets across Canada.

_Jeu d’influences

Have you ever faced a communication crisis? Jeu d'influences puts you right in front of it.

_Earth: A Primer

Earth Primer defies existing genres, combining aspects of science books, toys, simulations, and games.