_Colored/Noire
Colored is an immersive AR installation adapted from a biographical essay about the 15-year-old Claudette Colvin who refused to give up…
_Beyond 9/11
"Beyond 9/11" uses portrait photography to explore the aftermath of the September 11 attacks through the perspectives of those most affected.
_Spaced Out
Spaced Out uses an underwater VR system for a zero-gravity immersive experience in which users travel through water, outer space, and abstract…
_Please call, very sentimental
"Please call, very sentimental" is an immersive meditation on our attachment to photographs as a tangible manifestation of memory.
_Who Is Dayani Cristal?
The story of a migrant who found himself in the deadly stretch of desert known as “the corridor of death” and becomes testimony to the…
_Welcome to Pine Point
"Welcome to Pine Point" profiles an abandoned mining town in Canada’s Northwest Territories, drawing on the memories of its former inhabitants…
_Targeting the Electorate
Interactive quiz "Targeting the Electorate" reveals how political campaigns courted voters during the 2012 U.S. Presidential election.
_The Disaster Resilience Journal
42 short online serialized articles, released daily via social media networks, blogs, and word of mouth.
_Are Vah !
Combining pictures, videos, sounds, and data journalism, the web documentary Are Vah! offers an investigation into the causes of France's…
_Step to the Line
Step to the Line is a VR documentary shot on location at a California maximum security prison that aims to provoke a shift in the viewer's…
_Kristine Is Not Well
Kristine is Not Well is a 20-minute animated VR social media simulation that highlights the resistance of online activists against algorithmic…
_I Want You to Want Me
"I Want You to Want Me" uses data scraped from online dating profiles to explore love, desire, and identity.
_Frankie, the Documentarian Robot
Frankie is a documentary robot that interviews people about their emotions, attempting to 'learn' what it means to be human.
_The Hole Story
Drawing on video game storytelling, "The Hole Story" puts audience members in the position of a mining entrepreneur.
_Moss Landing
One of the first projects to be called an interactive documentary, this piece sought to create an explorable slice of life in the Moss Landing…