_Tree

A VR journey from the perspective of a tree.

_To Call a Horse a Deer

Based on the Chinese idiom, this game uses language, hand-eye coordination and acts of complicity.

_Beyond 9/11

"Beyond 9/11" uses portrait photography to explore the aftermath of the September 11 attacks through the perspectives of those most affected.

_THE G WORD: Transforming gender norms, one story at a time

THE G WORD is an interactive storytelling project that draws on user-submitted personal stories to fight gender-based discrimination and…

_Territories

A photo essay depicts the borders between cities and nature.

_The Test Tube With David Suzuki

Renowned scientist David Suzuki explains the dangers of overconsumption through data visualization.

_In the Eyes of the Animal

In the Eyes of the Animal challenges our human-centric reality by turning users into forest animals.

_Subway Stories

Subway Stories is an interactive experience that offers users a glimpse of their fellow commuters' inner lives.

_ENERGĒIA

Freed from gravity, the visitor is invited to explore ghostly buildings, built from 3D scans within French nuclear power plants.

_StreetMusicMap

StreetMusicMap is a multimedia project and collaborative listing of street music performers around the world.

_Tidmarsh Farms: Living Observatory

A multi-sensory observation project documents the restoration of Massachusetts wetlands.

_Jerusalem, We Are Here

A virtual tour of Jerusalem guided by displaced Palestinians.

_Goa Hippy Tribe

Integrating with an active Facebook group, "Goa Hippy Tribe" captures the stories of a community past and present.

_Type:Rider

Designers have long known that the right font can bring a document to life. With Type:Rider, it’s the typefaces themselves that come…

_The Hole Story

Drawing on video game storytelling, "The Hole Story" puts audience members in the position of a mining entrepreneur.