_Tree
A VR journey from the perspective of a tree.
_To Call a Horse a Deer
Based on the Chinese idiom, this game uses language, hand-eye coordination and acts of complicity.
_Beyond 9/11
"Beyond 9/11" uses portrait photography to explore the aftermath of the September 11 attacks through the perspectives of those most affected.
_THE G WORD: Transforming gender norms, one story at a time
THE G WORD is an interactive storytelling project that draws on user-submitted personal stories to fight gender-based discrimination and…
_Territories
A photo essay depicts the borders between cities and nature.
_The Test Tube With David Suzuki
Renowned scientist David Suzuki explains the dangers of overconsumption through data visualization.
_In the Eyes of the Animal
In the Eyes of the Animal challenges our human-centric reality by turning users into forest animals.
_Subway Stories
Subway Stories is an interactive experience that offers users a glimpse of their fellow commuters' inner lives.
_ENERGĒIA
Freed from gravity, the visitor is invited to explore ghostly buildings, built from 3D scans within French nuclear power plants.
_StreetMusicMap
StreetMusicMap is a multimedia project and collaborative listing of street music performers around the world.
_Tidmarsh Farms: Living Observatory
A multi-sensory observation project documents the restoration of Massachusetts wetlands.
_Jerusalem, We Are Here
A virtual tour of Jerusalem guided by displaced Palestinians.
_Goa Hippy Tribe
Integrating with an active Facebook group, "Goa Hippy Tribe" captures the stories of a community past and present.
_Type:Rider
Designers have long known that the right font can bring a document to life. With Type:Rider, it’s the typefaces themselves that come…
_The Hole Story
Drawing on video game storytelling, "The Hole Story" puts audience members in the position of a mining entrepreneur.