_17000 Islands

In this thoughtful interactive piece, users deconstruct the propagandistic vision of a single Indonesia by viewing, dismantling, and remaking…

_The Other Dakar

In this dreamlike 360º film, we follow a girl in her journey through “The Other Dakar”, a place where artists hold the secret wonders…

_Thanatorama

Interactive documentary "Thanatorama" explores the "after-life" industry.

_Las voces de la memoria

An interactive documentary about Alzheimer's disease and the curative power of music.

_Planet Takeout

Exploring Chinese takeouts as cross-cultural meeting places, Planet Takeout provides an interactive look at both sides of the food counter.

_Cosmic Top Secret

An autobiographical game that follows the path of T in her discovery of her parents' work in the Danish Intelligence during the Cold War.

_7 billion Others

The participatory project "7 billion Others" documents the diversity of the world’s population, containing 6,000 interviews with people…

_Going Back Home VR

Going Back Home VR is a Chilean transmedia project that aims to remove prejudice about incarcerated people in addition to building a bridge…

_Hazardous Hospitals

Hazardous Hospitals is an interactive documentary about the risks patients encounter in the healthcare system.

_First Impressions

First Impressions explores the cognitive developments an infant experiences during their first six months of life.

_AntesDelOlvido

This project began during the October 2019 protests in Chile as a way to collectively create a 3D database of the effects of these protests--such…

_SO|OS

Watch the intertwined stories of mother and son, separated for years, as they unfold as two separate films on a single screen.

_Here at Home

Exploring a radical program to combat homelessness, "Here at Home" combines data-driven storytelling techniques with the emotive power of…

_Beyond 9/11

"Beyond 9/11" uses portrait photography to explore the aftermath of the September 11 attacks through the perspectives of those most affected.

_To Call a Horse a Deer

Based on the Chinese idiom, this game uses language, hand-eye coordination and acts of complicity.